ovrHmd_ConfigureRendering

Configures rendering and fills in computed render parameters. This function can be called multiple times to change rendering settings. eyeRenderDescOut is a pointer to an array of two ovrEyeRenderDesc structs that are used to return complete rendering information for each eye.

- apiConfig provides D3D/OpenGL specific parameters. Pass null to shutdown rendering and release all resources. - distortionCaps describe desired distortion settings.

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