ovrHmd_GetFovTextureSize

Calculates the recommended texture size for rendering a given eye within the HMD with a given FOV cone. Higher FOV will generally require larger textures to maintain quality. - pixelsPerDisplayPixel specifies the ratio of the number of render target pixels to display pixels at the center of distortion. 1.0 is the default value. Lower values can improve performance.

extern (C)
ovrHmd_GetFovTextureSize

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